Skill List
Skills
Below is a list of skills. In parenthesis ( ) is the stat associated with the skill. In square brackets [ ] are the abilities that grant access to the skill.
Assessing Danger (Intellect) [Investigation]
Archeology (Intellect) [Knowledge]
Astronomy (Intellect) [Knowledge]
Balancing (Speed) [Physical]
Biology (Intellect) [Knowledge]
Botany (Intellect) [Knowledge]
Carrying (Might) [Movement. Physical]
Climbing (Might) [Movement, Physical]
Computers (Intellect) [Knowledge, Tech]
Crafting (Speed) [Tech]
Deception (Intellect) [Interaction, Stealth, No One Knows Better]
Disguise (Intellect) [Assassin, Stealth]
Escaping (Speed) [Assassin, Stealth, Movement]
Geography (Intellect) [Knowledge]
Geology (Intellect) [Knowledge]
Healing (Intellect) [Knowledge]
History (Intellect) [Knowledge]
Identifying (Intellect) [Investigation, Tech]
Initiative (Speed)
Intimidation (Intellect) [Interaction, No One Knows Better]
Jumping (Might) [Movement, Physical]
Leatherworking (Intellect) [Tech]
Lockpicking (Speed) [Investigation, Stealth]
Machinery (Intellect) [Tech]
Metalworking (Might) [Tech]
Navigation (Intellect) [Travel]
Perception (Intellect) [Investigation]
Persuasion (Intellect) [Interaction, No One Knows Better]
Philosophy (Intellect) [Knowledge]
Physics (Intellect) [Knowledge]
Pickpocketing (Speed) [Stealth]
Piloting (Speed) [Tech, Travel]
Public Speaking (Intellect) [Interaction]
Repairing (Intellect) [Tech]
Research (Intellect) [No One Knows Better]
Riding (Speed) [Travel]
Running (Speed) [Physical, Travel]
Seeing Through Deceptions (Intellect) [Stealth, No One Knows Better]
Sleight of Hand (Speed) [Stealth]
Smashing (Might) [Physical]
Stealth (Speed) [Assassin, Stealth]
Swimming (Might) [Physical]
Tinkering (Intellect) [Investigation]
Vehicle driving (Speed) [Tech, Travel]
Woodworking (Speed) [Tech]
Attributes
These attributes allow you to pick specific skills to train. Other attributes give you a broader interpretation on how to use the skills. For example, the appealing descriptor states "You are trained in pleasant social interactions." That's not a specific skill, but more about how the skill is used. If it makes sense for those to stack, they can. If you're already trained at persuasion, and you have the appealing descriptor, when you're trying to sweet talk your way past the bouncer at the bar, then I would allow you to make that roll as if you were specialized.
Assassin Skills: You are trained in stealth and disguise tasks. Enabler.
Heightened Skills: You are trained in two tasks of your choosing (other than attacks or defense). If you choose a task you’re already trained in, you instead become specialized in that task. You can’t choose a task you’re already specialized in. Enabler.
Interaction Skills: You are trained in two skills in which you are not already trained. Choose two of the following: deceiving, persuading, public speaking, seeing through deception, or intimidation. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler.
Investigative Skills: You are trained in two skills in which you are not already trained. Choose two of the following: perception, identifying, lockpicking, assessing danger, or tinkering with devices. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler
Knowledge Skills: You are trained in two skills in which you are not already trained. Choose two areas of knowledge such as history, geography, archeology, and so on. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler.
Movement Skills: You are trained in climbing and jumping. Enabler.
Multiple Skills: You are trained in three skills of your choice in which you are not already trained. You can select this ability multiple times. Each time you select it, you must choose three different skills. Enabler.
No One Knows Better: You are trained in two of the following skills: persuasion, deception, intimidation, research, knowledge in one area, or seeing through deception. If you choose a skill in which you’re already trained, you become specialized in that skill instead. Enabler.
Physical Skills: You are trained in two skills in which you are not already trained. Choose two of the following: balancing, climbing, jumping, running, or swimming. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler.
Stealth Skills: You are trained in your choice of two of the following skills: disguise, deception, lockpicking, pickpocketing, seeing through deception, sleight of hand, or stealth. You can choose this ability multiple times, but you must select different skills each time. Enabler.
Tech Skills: You are trained in two skills in which you are not already trained. Choose two of the following: crafting, computers, identifying, machines, piloting, repairing, or vehicle driving. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler.
Travel Skills: You are trained in two skills in which you are not already trained. Choose two of the following: navigation, riding, running, piloting, or vehicle driving. You can select this ability multiple times. Each time you select it, you must choose two different skills. Enabler.